BRACTWOKRAIN

MMORPG news · Pantheon: Rise of the Fallen

Pantheon crafting planned for 2027: what the 2 October Q&A revealed

Players waiting for Pantheon’s revamped crafting system received an important indication: the developers are targeting 2027. Crafting will not be part of the Combat & Progression update. This was one of the concrete details in the official Q&A published on 2 October 2026.

A fantasy forge with a hammer, metal ingots and an unfinished sword — an illustration for Pantheon’s crafting plans.
A fantasy crafting workshop — an editorial illustration generated with AI, not a preview of Pantheon’s crafting system.

Crafting is outside Combat & Progression

Designer Mark Maraglino answered questions about when crafting would return in its new form and whether it would be included in the next major update. He indicated 2027 and excluded crafting from the scope of Combat & Progression. He did not provide a month or launch date for the system.

This is a plan communicated by the team, so the year alone does not guarantee a finished system by a particular date. For players primarily interested in producing equipment, the combat update announcement is not yet a signal to return for the new crafting system.

Stability and balance for levels 1–50 come first

Project lead Robert Crane identified stability and balance as the immediate priorities. The first version described in the roadmap being prepared is intended to improve the level 1–50 experience, covering combat, progression, NPCs and items. The studio wants to announce dates only after testing a completed build.

The Q&A did not announce a release date for Pantheon 1.0. For players, a more useful sign of progress will be concrete information about a working update: how it changes the pace of levelling, enemy difficulty and equipment usefulness. The announced scope helps us follow the direction of development, but does not yet establish when to return to the game.

What should you look for in future announcements?

If crafting is why you follow Pantheon, look for a dedicated presentation of the new system and information about testing. For combat and character progression, full patch notes will matter, followed by how those changes behave on the server. Only then can the announced goals be compared with the game in practice.

Our view: it helps to keep two expectations separate — improvements to the current game and the future return of crafting. The published answer supports that distinction, but does not set a detailed schedule. It also does not establish that version 1.0 will launch in the same year as crafting.

Source and information date

Source: Pantheon — Community Q&A Part One, published on . Checked on 4 October. Dates and scope are the developers’ stated plans; paragraphs explaining what they mean for players are editorial commentary. This English version translates the original 4 October article and does not present it as a new announcement on 18 October.

Read the latest MMORPG news